沉浸式模拟类游戏之父沃伦·斯佩克特已退休,告别游戏开发

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沉浸式模拟类游戏之父沃伦·斯佩克特已退休,告别游戏开发

内容来源:https://www.engadget.com/2239713/warren-spector-founding-father-of-immersive-sims-retired-game-development/

内容总结:

沉浸式模拟游戏之父沃伦·斯佩克特宣布退休

曾打造《杀出重围》等经典作品的传奇游戏制作人沃伦·斯佩克特,近日正式宣布告别游戏开发行业。这位被誉为“沉浸式模拟游戏奠基人”的业界泰斗,在领英上发文确认了这一消息。

斯佩克特表示,他即将迎来从业44周年的节点,职业生涯中参与过桌游和17款数字游戏的制作,既带领过小型团队也管理过大型项目,还曾帮助许多人规划职业发展。如今,年龄和健康问题让他不得不放慢脚步。“是时候写写书、多读点东西、做些讲座,或许再兼点顾问的活儿了。”他写道。

尽管斯佩克特坦言心中仍有三个想做的游戏项目,但游戏行业的商业环境已今非昔比,对他而言不再像过去那样充满乐趣。他也承认,过去曾多次尝试退休但最终改变主意,不过这一次“应该是认真的了”。

斯佩克特以开创“沉浸式模拟”游戏流派而闻名,这一类型强调赋予玩家高度自由,用多种方式解决问题。他最广为人知的作品是《杀出重围》,在游戏中玩家扮演反恐特工,置身于反乌托邦赛博朋克世界。斯佩克特不仅担任该作总监和制作人,还曾参与多款《创世纪》系列的制作和编剧工作,并执导了Wii平台的《迪士尼:史诗米奇》。

他的最新作品是数个月前发售的潜行动作抢劫游戏《Thick As Thieves》。此外,他还曾参与《网络奇兵3》的开发,但该项目后来由腾讯接手,目前前景不明。

中文翻译:

沉浸式模拟类游戏之父沃伦·斯佩克特退休,告别游戏开发事业

斯佩克特是《杀出重围》的缔造者。

《杀出重围》这款动作角色扮演游戏系列最初由Ion Storm工作室开发,其创作者沃伦·斯佩克特近日宣布退休。斯佩克特在领英上发帖表示,他距离踏入游戏开发行业整整44年还差一个月,期间他参与过桌游项目、17款数字游戏,带领过小型和大型团队,也帮助许多人成就了职业生涯。如今,年龄和健康问题开始找上门来,是时候“写几本书、大量阅读、做一些演讲,或许再搞点咨询”了。

斯佩克特还提到,他仍有三个想做的游戏,但行业已经变了,对他来说不再那么有趣了。虽然他承认自己过去也曾尝试退休但后来改变了主意,但他表示这次应该是认真的。他通常被视为沉浸式模拟类游戏的奠基人之一,这类游戏的特点是给予玩家以多种方式解决问题的自由。

在《杀出重围》中,玩家扮演一名反恐特工,身处反乌托邦的赛博朋克世界,斯佩克特在该作中同时担任导演和制作人。他还以制作人和编剧的身份参与过多款《创世纪》系列作品,并担任了Wii平台迪士尼《史诗米奇》的导演。他最新的作品是《神偷》,一款潜行动作类劫案游戏,几个月前刚刚发售。他还参与过《系统震撼3》的开发,但腾讯接手该项目后,其开发状态至今不明。

英文来源:

Warren Spector, founding father of immersive sims, has retired from game development
Spector was the creator behind Deus Ex.
The creator of Deus Ex, the action role-playing game franchise originally developed by Ion Storm, has announced his retirement. In a LinkedIn post, Warren Spector said he was a month away from his 44th year as a developer and had worked on tabletop games, 17 digital games, ran small and large teams and helped people with their careers. Now, his age and health are catching up with him, and it was time to "write some books, do a lot of reading, do some lecturing, maybe do some consulting."
Spector also said that there are still three games he would like to make, but that the business has changed and it's not as fun for him anymore. While he admitted that he tried to retire in the past but changed his tune, he said he thinks he means it this time. He is typically regarded as a founding father of immersive sim games, characterized by giving players the freedom to solve problems in a variety of ways.
On Deus Ex, wherein you play an anti-terrorism agent in a dystopian cyberpunk setting, Spector also served as director and producer. He worked on several Ultima titles as producer and writer, as well as on Disney's Epic Mickey for the Wii as director. His latest game was Thick As Thieves, a stealth-action heist game, released just a few months ago. He also worked on System Shock 3, but Tencent took over that project and its status remains unclear.

Engadget

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