《苔藓》开发商Polyarc已关闭

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《苔藓》开发商Polyarc已关闭

内容来源:https://www.engadget.com/2256562/moss-developer-polyarc-has-closed/

内容总结:

VR游戏《Moss》系列开发商Polyarc宣布关闭工作室。该公司曾在PSVR和Oculus Quest平台推出多款早期热门作品。

Polyarc在领英页面发布声明称:“在经历了近12年制作游戏所带来的喜悦与情感起伏之后,我们的旅程走到了终点。随着我们逐步结束正在进行的开发工作,我们也在此互相道别。多年来能够共同合作是我们的荣幸,能为玩家带来惊喜与快乐更是我们的殊荣。感谢Polyarc的每一位成员,我们的工作现已完成。”根据声明附带的求职信息表,至少有29名工作室员工正在寻找新工作。

Polyarc总部位于西雅图,其《Moss》系列是VR早期备受喜爱的作品,部分原因在于它将传统动作冒险玩法与独特的镜头系统相结合,让玩家可以在类似立体模型般的关卡中环顾四周,同时操控系列主角——小老鼠奎尔。Polyarc的作品也成为了各VR平台可靠的阵容补充——《Moss》最初登陆PlayStation VR,后作为Oculus Quest首发游戏移植上线。《Moss:Book II》同样在PSVR、Quest、SteamVR和Pico平台发行,该工作室还为Apple Vision Pro推出了少数几款VR游戏之一——一款名为《Glassbreakers》的多人策略游戏。

2026年5月,Polyarc试图以《Moss:The Forgotten Relic》触达非VR玩家群体,该作将《Moss》系列整合为一款游戏,并重新设计了玩法,使玩家无需VR头显即可游玩。目前尚不清楚该作的销售表现,但显然不足以维持工作室运营。更大的问题可能在于VR生态系统的变化,使新项目更难落地。Meta今年初开始从元宇宙大举转向AI产品,不仅关闭了旗下多家VR工作室,其从该领域的收缩也可能使新VR游戏更难获得资金支持。

尽管工作室已关闭,Polyarc的所有游戏仍可购买。如果你有闲置的VR头显且尚未尝试过这些作品,它们绝对值得一玩。

中文翻译:

《莫斯》开发商Polyarc已关闭
该工作室曾为PSVR和Oculus Quest打造过多款早期热门作品。

据该工作室LinkedIn页面发布的最新消息,虚拟现实游戏《莫斯》和《莫斯:第二卷》的开发商Polyarc已经关闭。根据公告同时分享的一份反向招聘表,该工作室至少有29名员工正在寻找新工作。

“在经历了近12年如同坐过山车般跌宕起伏、却又充满快乐的游戏开发旅程后,我们在一起的时光走到了尽头,”Polyarc表示。“在我们逐步结束活跃开发的同时,我们正在彼此道别。这些年来能够一起共事,是我们的荣幸。能为玩过我们游戏的玩家带来惊喜和欢乐,是我们的殊荣。感谢Polyarc的每一位成员,我们的工作如今已经完成。”

这家位于西雅图的工作室推出的《莫斯》系列曾是VR领域的早期宠儿,部分原因在于它将传统的动作冒险玩法与一套摄像机系统巧妙融合,让玩家可以在类似微缩模型场景的关卡中四处观察,同时操控系列主角——小老鼠奎尔。Polyarc的作品也成为了各大VR平台上可靠的阵容补充——《莫斯》最初登陆PlayStation VR,后来还作为首发作品移植到了Oculus Quest。《莫斯:第二卷》同样在PSVR、Quest、SteamVR和Pico上发行,该工作室甚至还为Apple Vision Pro推出过为数不多的VR游戏之一——一款名为《破镜者》的多人策略游戏。

2026年5月,Polyarc试图通过《莫斯:被遗忘的遗物》触达非VR玩家群体。该作将《莫斯》系列整合为一款完整游戏,并重新设计了玩法,使玩家无需VR头显即可游玩。目前尚不清楚这款游戏的销量如何,但显然不足以维持工作室的运营。更大的问题可能在于VR生态系统的变化,使得新项目越来越难以启动。Meta在今年年初开始大举从元宇宙转向AI产品。该公司不仅关闭了旗下多家VR工作室,其从该领域的撤退也可能让新的VR游戏更难获得资金支持。

尽管工作室已经关闭,Polyarc的所有游戏仍然可以购买。如果你手头有一台正在某个角落积灰的VR头显,而且还没有试过这些游戏,它们绝对值得一玩。

英文来源:

Moss developer Polyarc has closed
The studio produced some early hits for the PSVR and Oculus Quest.
Polyarc, the developer behind virtual reality games Moss and Moss: Book II, has closed, according to a new post on the studio's LinkedIn page. Based on a reverse recruiting sheet shared alongside the announcement, at least 29 members of the studio's staff are now looking for work.
"After nearly 12 years riding the joyous rollercoaster of emotions that is making video games, our time together has come to an end," Polyarc says. "As we wind down active development, we are saying our farewells to each other. Working together over all of these years has been an honor. Bringing surprise and delight to those who played our games has been a privilege. Thank you to everyone at Polyarc, our work is now finished."
The Seattle-based studio's Moss series was an early VR favorite, thanks in part to the way it fused traditional action-adventure gameplay with a camera system that let you peer around diorama-like levels while controlling Quill, the series' mouse protagonist. Polyarc's output also became a reliable catalog filler for various VR platforms — Moss launched on the PlayStation VR, and was also ported to the Oculus Quest as a launch title. Moss: Book II was similarly released on PSVR, Quest, SteamVR and Pico, and the studio even released one of the few VR games for the Apple Vision Pro, a multiplayer strategy title called Glassbreakers.
In May 2026, Polyarc tried to reach a non-VR audience with Moss: The Forgotten Relic, which collected the Moss series into a single game and reimagined the gameplay so you didn't need a VR headset to play. It's unclear how well the game has sold, but it evidently wasn't enough to keep the studio afloat. The bigger issue might be changes to the VR ecosystem that made it harder to get new projects off the ground. Meta began its big pivot away from the metaverse towards AI products at the start of this year. Not only did the company close several of its own VR studios, but its retreat from the space likely made getting new VR games funded even harder.
Even though the studio is closed, all of Polyarc's games remain available to purchase. If you have a VR headset collecting dust somewhere and haven't tried them, they're absolutely worth playing.

Engadget

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